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Полный список членов класса Critter, включая наследуемые из базового класса
| Action(int action, int actionExt, Item @+item) | Critter | |
| AddEnemyInStack(uint critterId) | Critter | |
| AddHolodiskInfo(uint holodiskNum) | Critter | |
| AddItem(uint16 protoId, uint count) | Critter | |
| AddPlane(NpcPlane @+plane) | Critter | |
| AddScore(int score, int value) | Critter | |
| AddTimeEvent(string &funcName, uint duration, int identifier) | Critter | |
| AddTimeEvent(string &funcName, uint duration, int identifier, uint rate) | Critter | |
| Animate(uint anim1, uint anim2, Item @+item, bool clearSequence, bool delayPlay) | Critter | |
| ChangeCrType(uint newType) | Critter | |
| ChangeEnemyStackSize(uint newSize) | Critter | |
| ChangeTimeEvent(uint index, uint newDuration, uint newRate) | Critter | |
| CheckEnemyInStack(uint critterId) | Critter | |
| ClearEnemyStack() | Critter | |
| Cond | Critter | |
| CondExt | Critter | |
| CountItem(uint16 protoId) | Critter | |
| CrType | Critter | |
| Dead | Critter | |
| DeleteItem(uint16 protoId, uint count) | Critter | |
| Dir | Critter | |
| Disconnect() | Critter | |
| DropPlanes() | Critter | |
| DropTimers() | Critter | |
| EraseEnemyFromStack(uint critterId) | Critter | |
| EraseHolodiskInfo(uint holodiskNum) | Critter | |
| ErasePlane(uint index) | Critter | |
| ErasePlane(int planeType, bool all) | Critter | |
| EraseTimeEvent(uint index) | Critter | |
| EraseTimeEvents(int identifier) | Critter | |
| EraseTimeEvents(int[]&identifiers) | Critter | |
| EventAttack(Critter &target, Item @weapon) | Critter | |
| EventAttacked(Critter &attacker, Item @weapon) | Critter | |
| EventBarter(Critter &cr, bool attach, uint barterCount) | Critter | |
| EventChangeItemOnMap(Item &item) | Critter | |
| EventDead(Critter @killer) | Critter | |
| EventDropItem(Item &item) | Critter | |
| EventFinish(bool deleted) | Critter | |
| EventGlobalInvite(Critter &leader, Item @car, uint encounterDescriptor, int combatMode, uint &mapId, uint16 &hexX, uint16 &hexY, uint8 &dir) | Critter | |
| EventGlobalProcess(int type, Critter &cr, Item @car, uint &x, uint &y, uint &toX, uint &toY, uint &speed, uint &encounterDescriptor, bool &waitForAnswer) | Critter | |
| EventHideCritter(Critter &cr) | Critter | |
| EventHideCritter1(Critter &cr) | Critter | |
| EventHideCritter2(Critter &cr) | Critter | |
| EventHideCritter3(Critter &cr) | Critter | |
| EventHideItemOnMap(Item &hideItem, bool removed, Critter @picker) | Critter | |
| EventIdle() | Critter | |
| EventKnockout(uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint knockDist) | Critter | |
| EventMessage(Critter &fromCrit, int message, int value) | Critter | |
| EventMoveItem(Item &item, uint8 fromSlot) | Critter | |
| EventPlaneBegin(NpcPlane &plane, uint childIndex, int reason, Critter @someCr, Item @someItem) | Critter | |
| EventPlaneEnd(NpcPlane &plane, uint childIndex, int reason, Critter @someCr, Item @someItem) | Critter | |
| EventPlaneRun(NpcPlane &plane, uint childIndex, int reason, uint &p0, uint &p1, uint &p2) | Critter | |
| EventRespawn() | Critter | |
| EventShowCritter(Critter &cr) | Critter | |
| EventShowCritter1(Critter &cr) | Critter | |
| EventShowCritter2(Critter &cr) | Critter | |
| EventShowCritter3(Critter &cr) | Critter | |
| EventShowItemOnMap(Item &showItem, bool added, Critter @dropper) | Critter | |
| EventSmthAttack(Critter &fromCrit, Critter &target) | Critter | |
| EventSmthAttack(Critter &fromCrit, Critter &target) | Critter | |
| EventSmthDropItem(Critter &fromCrit, Item &item) | Critter | |
| EventSmthKnockout(Critter &fromCrit, uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint knockDist) | Critter | |
| EventSmthMoveItem(Critter &fromCrit, Item &item, uint8 fromSlot) | Critter | |
| EventSmthStealing(Critter &fromCrit, Critter &thief, bool success, Item &item, uint count) | Critter | |
| EventSmthUseItem(Critter &fromCrit, Item &item, Critter @onCritter, Item @onItem, Scenery @onScenery) | Critter | |
| EventSmthUseSkill(Critter &fromCrit, int skill, Critter @onCritter, Item @onItem, Scenery @onScenery) | Critter | |
| EventStealing(Critter &thief, bool success, Item &item, uint count) | Critter | |
| EventTalk(Critter &cr, bool attach, uint talkCount) | Critter | |
| EventUseItem(Item &item, Critter @onCritter, Item @onItem, Scenery @onScenery) | Critter | |
| EventUseSkill(int skill, Critter @onCritter, Item @onItem, Scenery @onScenery) | Critter | |
| Flags | Critter | |
| GetAccess() | Critter | |
| GetBagRefreshTime() | Critter | |
| GetCritters(bool lookOnMe, int findType, Critter @[]@+critters) | Critter | |
| GetCurPlane() | Critter | |
| GetEnemyStack(uint[]&enemyStack) | Critter | |
| GetFavoriteItem(int slot) | Critter | |
| GetFog(uint16 zoneX, uint16 zoneY) | Critter | |
| GetFollowGroup(int findType, Critter @[]@+critters) | Critter | |
| GetFollowLeader() | Critter | |
| GetGlobalGroup() | Critter | |
| GetHomePos(uint &mapId, uint16 &hexX, uint16 &hexY, uint8 &dir) | Critter | |
| GetInternalBag(uint16[]@+pids, uint[]@+minCounts, uint[]@+maxCounts, int[]@+slots) | Critter | |
| GetItem(uint16 protoId, int slot) | Critter | |
| GetItemById(uint itemId) | Critter | |
| GetItems(int slot, Item @[]@+items) | Critter | |
| GetItemsByType(int type, Item @[]@+items) | Critter | |
| GetMap() | Critter | |
| GetMapId() | Critter | |
| GetMapProtoId() | Critter | |
| GetMultihex() | Critter | |
| GetPlanes(NpcPlane @[]@+planes) | Critter | |
| GetPlanes(int identifier, NpcPlane @[]@+planes) | Critter | |
| GetPlanes(int identifier, uint identifierExt, NpcPlane @[]@+planes) | Critter | |
| GetPlanesByExt(uint identifierExt, NpcPlane @[]@+planes) | Critter | |
| GetProtoId() | Critter | |
| GetScriptId() | Critter | |
| GetSlotProto(int slot) | Critter | |
| GetTalkedPlayers(Critter @[]@+players) | Critter | |
| GetTimeEvents(int identifier, uint[]@+indexes, uint[]@+durations, uint[]@+rates) | Critter | |
| GetTimeEvents(int[]&findIdentifiers, int[]@+identifiers, uint[]@+indexes, uint[]@+durations, uint[]@+rates) | Critter | |
| HexX | Critter | |
| HexY | Critter | |
| Id | Critter | |
| IsAnim1(uint index) | Critter | |
| IsBusy() | Critter | |
| IsCanAim() | Critter | |
| IsCanRotate() | Critter | |
| IsCanRun() | Critter | |
| IsCanWalk() | Critter | |
| IsDead() | Critter | |
| IsFree() | Critter | |
| IsHolodiskInfo(uint holodiskNum) | Critter | |
| IsKnockout() | Critter | |
| IsKnownLoc(bool byId, uint locNum) | Critter | |
| IsLife() | Critter | |
| IsNoPlanes() | Critter | |
| IsNotValid | Critter | |
| IsNpc() | Critter | |
| IsPlayer() | Critter | |
| IsRuning | Critter | |
| IsSee(Critter &cr) | Critter | |
| IsSee(Item &item) | Critter | |
| IsSeenBy(Critter &cr) | Critter | |
| ItemsCount() | Critter | |
| ItemsVolume() | Critter | |
| ItemsWeight() | Critter | |
| Knockout | Critter | |
| Life | Critter | |
| MoveItem(uint objId, uint count, uint8 toSlot) | Critter | |
| MoveRandom() | Critter | |
| MoveToDir(uint8 dir) | Critter | |
| NpcRole | Critter | |
| Param | Critter | |
| ParamBase | Critter | |
| PickItem(uint16 hexX, uint16 hexY, uint16 protoId) | Critter | |
| PlaySound(string &soundName, bool sendSelf) | Critter | |
| PlaySound(uint8 soundType, uint8 soundTypeExt, uint8 soundId, uint8 soundIdExt, bool sendSelf) | Critter | |
| RefreshVisible() | Critter | |
| RunClientScript(string &funcName, int p0, int p1, int p2, string @+p3, int[]@+p4) | Critter | |
| Say(uint8 howSay, string @text) | Critter | |
| SayMsg(uint8 howSay, uint16 textMsg, uint strNum) | Critter | |
| SayMsg(uint8 howSay, uint16 textMsg, uint strNum, string &lexems) | Critter | |
| SendCombatResult(uint[]&combatResult) | Critter | |
| SendMessage(int num, int val, int to) | Critter | |
| SendQuestVar(GameVar &var) | Critter | |
| SetAnims(int cond, uint anim1, uint anim2) | Critter | |
| SetBagRefreshTime(uint realMinutes) | Critter | |
| SetDir(uint8 dir) | Critter | |
| SetEvent(int eventType, string &funcName) | Critter | |
| SetFavoriteItem(int slot, uint16 pid) | Critter | |
| SetFog(uint16 zoneX, uint16 zoneY, int fog) | Critter | |
| SetHomePos(uint16 hexX, uint16 hexY, uint8 dir) | Critter | |
| SetInternalBag(uint16[]&pids, uint[]@+minCounts, uint[]@+maxCounts, int[]@+slots) | Critter | |
| SetKnownLoc(bool byId, uint locNum) | Critter | |
| SetLexems(string @+lexems) | Critter | |
| SetMultihex(int value) | Critter | |
| SetScript(string @+script) | Critter | |
| SetSendParam(uint index, bool enabled) | Critter | |
| ShowContainer(Critter @+contCr, Item @+contItem, uint8 transferType) | Critter | |
| ShowCritterDist1 | Critter | |
| ShowCritterDist2 | Critter | |
| ShowCritterDist3 | Critter | |
| ShowScreen(int screenType, uint param, string &funcName) | Critter | |
| ToDead(uint anim2, Critter @+killer) | Critter | |
| ToKnockout(uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint16 knockHx, uint16 knockHy) | Critter | |
| ToLife() | Critter | |
| TransitToGlobal(bool requestGroup) | Critter | |
| TransitToGlobal(Critter @[]&group) | Critter | |
| TransitToGlobalGroup(uint critterId) | Critter | |
| TransitToHex(uint16 hexX, uint16 hexY, uint8 dir) | Critter | |
| TransitToMap(uint mapId, uint16 hexX, uint16 hexY, uint8 dir, bool withGroup) | Critter | |
| TransitToMap(uint mapId, uint16 hexX, uint16 hexY, uint8 dir) | Critter | |
| TransitToMap(uint mapId, uint8 entireNum) | Critter | |
| UnsetKnownLoc(bool byId, uint locNum) | Critter | |
| Wait(uint ms) | Critter | |
| WorldX | Critter | |
| WorldY | Critter |