Полный список членов класса Item, включая наследуемые из базового класса
| Accessory | Item | |
| AddItem(uint16 protoId, uint count, uint specialId) | Item | |
| Animate(uint8 fromFrame, uint8 toFrame) | Item | |
| AnimHideBegin | Item | |
| AnimHideEnd | Item | |
| AnimShowBegin | Item | |
| AnimShowEnd | Item | |
| AnimStayBegin | Item | |
| AnimStayEnd | Item | |
| AnimWaitBase | Item | |
| BrokenCount | Item | |
| BrokenFlags | Item | |
| ChangeProto(uint16 protoId) | Item | |
| ContainerId | Item | |
| Cost | Item | |
| CritId | Item | |
| CritSlot | Item | |
| Deterioration | Item | |
| EventAttack(Critter &attacker, Critter &target) | Item | |
| EventDrop(Critter &cr) | Item | |
| EventFinish(bool toDelete) | Item | |
| EventMove(Critter &cr, uint8 fromSlot) | Item | |
| EventSkill(Critter &cr, int skill) | Item | |
| EventUse(Critter &cr, Critter @onCritter, Item @onItem, Scenery @onScenery) | Item | |
| EventUseOnMe(Critter &cr, Item @usedItem) | Item | |
| EventWalk(Critter &cr, bool entered, uint8 dir) | Item | |
| Flags | Item | |
| GetChild(uint childIndex) | Item | |
| GetCost() | Item | |
| GetCount() | Item | |
| GetItem(uint16 protoId, uint specialId) | Item | |
| GetItems(uint specialId, Item @[]@+items) | Item | |
| GetMapPosition(uint16 &hexX, uint16 &hexY) | Item | |
| GetProtoId() | Item | |
| GetScriptId() | Item | |
| GetType() | Item | |
| HexX | Item | |
| HexY | Item | |
| Id | Item | |
| Info | Item | |
| IsDeteriorable() | Item | |
| IsNotValid | Item | |
| IsStackable() | Item | |
| LightColor | Item | |
| LightFlags | Item | |
| LightIntensity | Item | |
| LightRadius | Item | |
| LockerComplexity | Item | |
| LockerCondition | Item | |
| LockerId | Item | |
| MapId | Item | |
| Mode | Item | |
| PicInv | Item | |
| PicMap | Item | |
| Proto | Item | |
| RadioFlags | Item | |
| SetCount(uint count) | Item | |
| SetEvent(int eventType, string &funcName) | Item | |
| SetLexems(string @+lexems) | Item | |
| SetScript(string @+script) | Item | |
| SortValue | Item | |
| SpecialId | Item | |
| StackId | Item | |
| Update() | Item | |
| Val1 | Item | |
| Val2 | Item | |
| Val3 | Item | |
| Val4 | Item | |
| Val5 | Item | |
| Weapon_AmmoCount | Item | |
| Weapon_AmmoPid | Item | |