Интерфейсы лифтов.
Подробнее...
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| #define | ELEVATOR_X #(elevator,current_level) ((uint((current_level)&0xFFFF)<<16)|(elevator)&0xFFFF) |
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| #define | ELEVATOR_BOS_1234 #(current_level) (ELEVATOR_X(0,current_level)) |
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| #define | ELEVATOR_BOS_01 #(current_level) (ELEVATOR_X(1,current_level)) |
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| #define | ELEVATOR_MASTER_123 #(current_level) (ELEVATOR_X(2,current_level)) |
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| #define | ELEVATOR_MASTER_34 #(current_level) (ELEVATOR_X(3,current_level)) |
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| #define | ELEVATOR_MILITARY_123 #(current_level) (ELEVATOR_X(4,current_level)) |
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| #define | ELEVATOR_MILITARY_34 #(current_level) (ELEVATOR_X(5,current_level)) |
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| #define | ELEVATOR_MILITARY_346 #(current_level) (ELEVATOR_X(6,current_level)) |
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| #define | ELEVATOR_MILITARY_456 #(current_level) (ELEVATOR_X(7,current_level)) |
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| #define | ELEVATOR_VAULT_123 #(current_level) (ELEVATOR_X(8,current_level)) |
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Интерфейсы лифтов.
- См. также
- SCREEN_ELEVATOR
| #define ELEVATOR_X #(elevator,current_level) ((uint((current_level)&0xFFFF)<<16)|(elevator)&0xFFFF) |
| #define ELEVATOR_BOS_1234 #(current_level) (ELEVATOR_X(0,current_level)) |
| #define ELEVATOR_BOS_01 #(current_level) (ELEVATOR_X(1,current_level)) |
| #define ELEVATOR_MASTER_123 #(current_level) (ELEVATOR_X(2,current_level)) |
| #define ELEVATOR_MASTER_34 #(current_level) (ELEVATOR_X(3,current_level)) |
| #define ELEVATOR_MILITARY_123 #(current_level) (ELEVATOR_X(4,current_level)) |
| #define ELEVATOR_MILITARY_34 #(current_level) (ELEVATOR_X(5,current_level)) |
| #define ELEVATOR_MILITARY_346 #(current_level) (ELEVATOR_X(6,current_level)) |
| #define ELEVATOR_MILITARY_456 #(current_level) (ELEVATOR_X(7,current_level)) |
| #define ELEVATOR_VAULT_123 #(current_level) (ELEVATOR_X(8,current_level)) |