FOnline
|
const uint8 MapObjType |
const uint16 ProtoId |
const uint16 MapX |
const uint16 MapY |
uint8 Dir |
const uint UID |
const uint ContainerUID |
const uint ParentUID |
const uint ParentChildIndex |
string ScriptName |
string FuncName |
uint LightColor |
uint8 LightDay |
uint8 LightDirOff |
uint8 LightRadius |
int8 LightIntensity |
int UserData0 |
int UserData1 |
int UserData2 |
int UserData3 |
int UserData4 |
int UserData5 |
int UserData6 |
int UserData7 |
int UserData8 |
int UserData9 |
uint8 Critter_Cond |
uint8 Critter_CondExt |
int16 Critter_ParamIndex0 |
int16 Critter_ParamIndex1 |
int16 Critter_ParamIndex2 |
int16 Critter_ParamIndex3 |
int16 Critter_ParamIndex4 |
int16 Critter_ParamIndex5 |
int16 Critter_ParamIndex6 |
int16 Critter_ParamIndex7 |
int16 Critter_ParamIndex8 |
int16 Critter_ParamIndex9 |
int16 Critter_ParamIndex10 |
int16 Critter_ParamIndex11 |
int16 Critter_ParamIndex12 |
int16 Critter_ParamIndex13 |
int16 Critter_ParamIndex14 |
int Critter_ParamValue0 |
int Critter_ParamValue1 |
int Critter_ParamValue2 |
int Critter_ParamValue3 |
int Critter_ParamValue4 |
int Critter_ParamValue5 |
int Critter_ParamValue6 |
int Critter_ParamValue7 |
int Critter_ParamValue8 |
int Critter_ParamValue9 |
int Critter_ParamValue10 |
int Critter_ParamValue11 |
int Critter_ParamValue12 |
int Critter_ParamValue13 |
int Critter_ParamValue14 |
int16 OffsetX |
int16 OffsetY |
uint8 AnimStayBegin |
uint8 AnimStayEnd |
uint16 AnimWait |
string PicMap |
string PicInv |
uint8 InfoOffset |
uint Item_Count |
uint8 Item_BrokenFlags |
uint8 Item_BrokenCount |
uint16 Item_Deterioration |
uint8 Item_ItemSlot |
uint16 ITEM_TYPE_AMMOPid |
uint ITEM_TYPE_AMMOCount |
uint Item_LockerDoorId |
uint16 Item_LockerCondition |
uint16 Item_LockerComplexity |
int16 Item_TrapValue |
int Item_Val0 |
int Item_Val1 |
int Item_Val2 |
int Item_Val3 |
int Item_Val4 |
int Item_Val5 |
int Item_Val6 |
int Item_Val7 |
int Item_Val8 |
int Item_Val9 |
bool Scenery_CanUse |
bool Scenery_CanTalk |
uint Scenery_TriggerNum |
uint8 Scenery_ParamsCount |
int Scenery_Param0 |
int Scenery_Param1 |
int Scenery_Param2 |
int Scenery_Param3 |
int Scenery_Param4 |
uint Scenery_ToMapPid |
uint Scenery_ToEntire |
uint8 Scenery_ToDir |
uint8 Scenery_SpriteCut |